After choosing your server and Demon Hunter class in Diablo Immortal, it’s finally time to dive into the action and start a new adventure in the troubled lands of Sanctuary.
The first few minutes, even the first few hours of gameplay are pretty straightforward as new skills are unlocked as you level up. But you will end up having more skills than the available slots and you will have to choose what to use or not.
A little later, you’ll find or unlock your first legendary items, and it gets even more complicated. In this guide, we have put together a simple build with the best skills to use, items, gems, and most useful legendary equipment during the leveling phase, whether solo or in a group, and more tips.
Demon Hunter Skill Rotation
Skill rotation: Sentry > Rain of Vengeance > Multishot until the enemy group runs out. Keep using basic attacks at the same time as you can also move while shooting.
The best basic attack in the game, in addition to having high damage, can be used while moving along with skills.
Um excelente AoE que cobre uma área enorme.
Rain of Vengeance (Level 3)
Um grande AoE que atingirá os inimigos em uma ampla área.
Substituído por Sentinela no nível 28.
Strafe (level 8) <> Daring Swing (level 15) <> Vengeance (level 50)
Strafe is replaced by Daring Swing at level 15 to gain mobility and survivability. Many builds discard this skill for Vengeance (level 50) later. But it’s not a very good choice for leveling unless you have the legendaries that will power you up.
Legendary Equipment for Demon Hunter
It’s unlikely you’ll find all these items while leveling up, but sometimes having them can justify switching from one skill to another. Remember to upgrade your gear as much as possible, even if it’s not legendary, as you can transfer the level for free for new items you find and equip.
- Head: Vision of the Lost – Vengeance has its duration extended by 0.2 seconds per enemy kill, up to an additional 2.4 seconds.
- Torso: Heart of Vengeance – Reduces Vengeance cooldown by 15%.
- Shoulderpads: Skystriker’s Shoulderpads – Rain of Vengeance summons a shadowy beast that drops bombs.
- Legs: Coff’s Relentless Rage – During Vendetta, every 2 main attacks a rocket is launched.
- Primary Weapon: Flamespite – Multishot ignites enemies and inflicts additional damage.
- Secondary Weapon: Battle Pass Rank 10 gives you the choice between several legendaries in the off hand, we advise you to choose The Hungerer which will make your crossbow shots pierce targets and hit enemies behind.
Focus on damage (Tourmaline, red gem) and armor penetration (Sapphire, blue gem).
You won’t have much opportunity to choose your legendary gems or optimize them while leveling up, unless you invest large sums of money. Use whatever you find at the moment that brings the best attributes.
The Demon Hunter is the class that has the most single target damage, making it ideal for defeating bosses. It even has good area damage options, but it doesn’t come close to the proficiency that others have. To maximize your damage potential you need to always be using your basic attack while slotting your skill usage between shots.
Because it has low mobility and is extremely fragile, be careful with your positioning so you don’t get shot down quickly. Despite these regrets, it is one of the easiest classes to play. In a party environment, the Demon Hunter doesn’t offer interesting bonuses and also doesn’t have crowd control, that is, it’s a class that we can categorize as “selfish”, but that in itself is not a bad thing.
How to level up a Demon Hunter?
The tip is valid for any Diablo Immortal class: do the story missions until you get to a point where you need to fulfill some requirement to progress. Generally, this requirement is just about having reached a certain level, so we recommend completing Battle Pass missions, which offer a lot of experience. This would be the fastest way to level up, but it’s not necessarily the most interesting.
If you’re looking for a more fluid experience, we recommend sticking with the story quests and embarking on optional activities whenever they arise, which include dungeons and lairs.