Enchantments are the gateway to the advanced part of Minecraft. With enchanted armor, you will save yourself from death countless times, and on top of that, enchanted tools will greatly simplify your life.
However, to unlock enchantments in Minecraft it is necessary to have in-depth knowledge of where to go and how to get these items.
Prerequisites for Enchantments
To enchant something in the game you will need to have an enchantment table. Once created and placed somewhere in the game, this table will need to be improved using libraries.
It takes 15 libraries to unlock the full potential of an enchantment table. To create high-level enchantments, the positioning of the shelves needs to be exact: you must place the table in the center and the space between it and the shelves must remain empty. By respecting this standard, you will have no problem creating your enchantments.
You’ll need Lapis Lazuli, which shouldn’t be hard to find at this stage of the game. The last requirement, and the most difficult to achieve, is level 30 to be able to create a maximum potency enchantment.
Creating an Advanced Enchantment
Several enchantments cannot reach maximum levels just by using the enchantment table. Therefore, you will have to use the anvil.
On the anvil, you can accumulate enchantments and level up. To do this, you will always need the object you want the enchantments on, an identical object or a book. Of course, these items should already be enchanted with what you want.
If you placed a sword and it had been enchanted with Sharpness III, at the end of the process you would get a sword with Sharpness IV. However, be aware that each time you use an item on the anvil the cost in levels increases for you to modify an object.
Also, certain enchantments cannot be present on an object at the same time. For example, the Fortune enchantment and the Soft Touch enchantment cannot be together on a pickaxe, for example.
All Minecraft Enchaments
|Aqua Affinity||Increases underwater mining speed||1|
|Bane of Arthopods||Increases damage and applies slowness IV to arthopods||5|
|Blast Protection||Reduces explosion damage and knockback||4|
|Channeling||Summon lightning with Trident in storms||1|
|Cleaving||Increases damage and shield stun||3|
|Curse of Binding||Items can’t be removed from armor slots||1|
|Curse of Vanishing||Item destroyed on death||1|
|Depth Strider||Increases underwater move speed||3|
|Efficiency||Increases mining speed||5|
|Feather Falling||Reduces falling damage||4|
|Fire Aspect||Sets targets on fire||2|
|Fire Protection||Reduces fire damage and burn duration||4|
|Flame||Arrows set targets on fire||1|
|Fortune||Increases block drop rate||3|
|Frostwalker||Turns water between feet to ice and prevents standing magma damage||2|
|Impaling||Increases Trident damage against ocean enemies||5|
|Infinity||Infinite regular arrows||1|
|Looting||Increases mob drops||3|
|Loyalty||Trident returns after throw||3|
|Luck of the Sea||Increases luck while fishing||3|
|Lure||Decreases wait time when fishing||3|
|Mending||Restores item durability with experience||1|
|Multishot||Shoot three arrows for the cost of one||1|
|Piercing||Arrows pass through enemies and objects||4|
|Power||Increases arrow damage||5|
|Projectible Protection||Reduces projectile damage||4|
|Punch||Increases arrow knockback||2|
|Quick Charge||Decreases crossbow reload time||3|
|Respiration||Extends underwater breathing||3|
|Riptide||Trident launches player when thrown in rain or water||3|
|Sharpness||Increases melee damage||5|
|Silk Touch||Mined blocks drop themselves||1|
|Smite||Increases damage against undead||5|
|Soul Speed||Increases walk speed on soul sand or sand soil. Boots take damage||3|
|Sweeping Edge||Increases sweeping attack damage||3|
|Thorns||Reflects damage taken when hit at cost of durability||3|
|Unbreaking||Reduces item break chance||3|